Dillon

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It's not really about ASIO in particular, it's a pretty fundamental challenge. Latency, parallelism, and overhead often compete with each other. Buffer sizes, queues between threads, etc. are tools that...

Interesting workaround you've come up with :) I am curious if you might see enough speedup just by splitting the circuit into 3 independent pieces. Can you try putting the...

I just switched from the trapezoid method to BDF2 for numerical integration, which I just realized might help quite a bit with this. It cuts down a lot on the...

Wow, the demo results are incredible!! Very nice work. The circuit you are simulating is even a reasonably complex circuit! I'm honestly shocked at how well this is working. It's...

@mikeoliphant we had looked at this a while back. @Federerer has made some real progress on getting this working here :)

Unfortunately, the big missing dependency is WPF, the framework used for the GUI (see http://www.mono-project.com/docs/gui/wpf/).

The other thing I've been seeing while picking up this project again is Xamarin forms seem similar to WPF. I don't know if they are similar *enough* to make porting...

@jopdorp very nice work, thanks! However, I think it's working by adding an executable main to Circuit, and changing that project to an executable instead of a library, which I...

I see the problem on master, but when I try the fix, it just highlights the text box in red, even for valid inputs. The sliders also don't seem to...

I was using a Focusrite Scarlett 2i2 for a while and was pretty happy with it. It didn't give me any trouble.