drwhut
drwhut
Thank you! I really like that chess image, my only concern is that it may be a bit too small (compared to 1080p). Slight tangent, but I had no idea...
I'm not sure if we should try to upscale these images - you can tell that they've been stretched, plus, we'd be better off anyway getting Godot to upscale it...
Wow, that is a very high-res image! The license looks good as well. If anything, we should probably downscale it when putting it in the game, since not a lot...
If you're up to finding more images, go for it! My initial thought was to have around 5-6 images, but the more the better. Don't worry about the commit, I've...
Hey! The only things I'm looking for when it comes to the images are just semantics, like: * The images must be under an open license. * The images must...
As well as applying properties to all cards and specific cards, you can apply properties to cards whose names begin with a certain string, for example, if all the memory...
Actually, since it's mostly going to be images, it might be easier to send the folder as a .zip in this thread (by drag and dropping the file into the...
The images are fine, but would it be possible to make it so that the images aren't stretched? Maybe have the images be cropped on top of a background image,...
There's still the problem that even though the images in the file system aren't stretched, the game will stretch the images to fit the configured card size: 
Eh, I would probably either crop the image, or if cropping isn't possible, put the image on top of a background image that is the right size.