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Source & macOS binary of USD exporter for SketchUp

Results 13 usd-sketchup issues
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After exporting various types of entities from SketchUp found that line entities are not visible in AR Quicklook for usdz, whereas for usd and usda line entities are visible in...

Working visual studio 2019 project. **Not added;** - Aspect Ratio export **Notes;** Included a text file with requirements for building the project. The original basic build guide still applies but...

Finally tried the plug-in with SketchUp 2019 (using the same plug-in that loads fine in 2018). I get the error: Cannot find plugin in /Applications/SketchUp 2019/SketchUp.app/Contents/PlugIns/USDExporter.plugin Not sure where that...

This is a place-holder for work that clearly needs to get done.

Because USD's Hydra's StreamGL renderer does not currently support GeomSubset, you can trivially exported textured geometry from this exporter that current usdview w/Hydra doesn't render correctly (i.e. no texture). In...

For some choices of export, some options don't make sense. For example, if "Export as ARKit Compatible" is checked, then "Export to a Single File" should be checked and it...

It's bad form to be pushing from my dev machine directly to master. Need to make a dev branch and use that as a staging area.

We should save all the various export flags we can check or set on the exporter between launches of SketchUp. On the Mac, the standard practice is to use the...

with a more helpful macro including specific error msg. If we throw an exception in the importer, we should make sure to tell what went wrong. Ideally, this would be...

In order to correctly represent face color from SketchUp in USD, I really need to make a Material to do this. Best practice seems to indicate that I should have...