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render wires
:construction: Work In Progress :construction:
wire types: https://github.com/sifive/duh-bus/blob/master/docs/types.md
wire drawing
The distinct visual language behind wire types.
Single wire in digital design can be modeled as a directed forward hyper-edge.
It is typically drawn as a straight solid line (horizontal or vertical).
Preferably in LR or TB direction. With the exception of loops that have BT or RL directed wires.
Angles other than 90deg are rare.
wire width
1 - a thin line N>1 - bold line? 0 - dotted line?
Directed bundle
A bundle where all elements have the same direction.
Uniform Bundle
A directed bundle where all elements have the same width.
Channel
valid = physicalPort name (width=1) (initiator -> target) ready = physicalPort name (width=1) (target -> initiator) bits = physicalPort name, Directed Bundle (initiator -> target) { pixel: { type: 'channel', body: { valid: 'pixel_val', ready: 'pixel_rdy', bits: ['pixel_cmd', 'pixel_dat'] } } }
Typed bus interface
collapse & expand
Method of collapsing and expanding nested wire structures