Retrobar crashes often
I've tried hardware/software rendering and no change happens, Retrobar will just kill itself after sometime. After taking a look at the logs it would seem it has something todo with .Net? Is this something on my end that I can fix or is this a fault with the program?

Interesting, that is an audio DLL, and the only audio functions RetroBar calls are when a balloon notification is received. Does it sound plausible that you were receiving a notification from some app at the time of the crash? Do you have any audio issues on your system?
That is very interesting, it is quite plausible that I could have been receiving a notification at that time though I have the ones through windows muted. As for audio issues, none that I'm aware of.
When you say you have the ones through Windows muted, which setting are you referring to?
This is what I meant by muted, essentially just about any windows notification just goes to the notification area silently.

Okay so, I tried a few things and none of them triggered it e.g. MSN, Discord, Thunderbird all were fine notification/sound wise. However I finally saw it happen and it wasn't a sound related thing? I have two monitors, one with my browser open, the other with discord. I got a message on discord so I went to click the window to type and that's when Retrobar crashed.
Based on some things I saw online, I wonder if this is more related to device enumeration rather than audio playback. If you disable all of your audio devices, does the crash still occur?