Dragoș Tiselice
Dragoș Tiselice
This might require tweaking the level of abstraction that `GameLoop` offers, since a usual `Game` will not offer this kind of functionality. A solution may be to implement `ConsoleGameLoop` (most...
Perspective transforms should be possible on layers as well as paths as long as these don't scale up. Currently, `GeomPresTransform` only accepts affine transforms, but there is no reason why...
Since `StandardMaterial::emissive_exposure_weight` does not get packed into the gbuffer in the deferred case, unpacking uses an implicit default value for emissive's alpha channel. This resulted in divergent behavior between the...
Early implementation. I still have to fix the documentation and consider writing a small migration guide. Questions left to answer: * [ ] should thickness be an overridable constant? *...
It doesn't seem to be caused by a missing template, but many words seem to be missing their inflection on Kobo. For example, looking up "pietre" does not find the...