Bug: Server crash
Webpage: dr4ft.gyara.moe
Browser: Chrome 91.0.4455.2 (Official Build) dev (64-bit)
Background Information
I have set up a server based on the latest commit a09ab4e. The only modify is to change the game expiration time to 10h.
Detailed Description
Run a docker image based on the latest commit and start a cube draft game. Then the server crashed.
Further Information
/app/backend/player/human.js:135
const remainingToBurn = Math.min(pack.length, this.burnsPerPack - this.selected.burns.length);
^
TypeError: Cannot read property 'length' of undefined
at Human.confirmSelection (/app/backend/player/human.js:135:43)
at Human._confirmSelection (/app/backend/player/human.js:60:10)
at Sock.emit (events.js:315:20)
at Sock.message (/app/backend/sock.js:17:8)
at Socket.emit (events.js:315:20)
at Socket.onPacket (/app/node_modules/engine.io/lib/socket.js:110:14)
at WebSocket.emit (events.js:315:20)
at WebSocket.Transport.onPacket (/app/node_modules/engine.io/lib/transport.js:105:8)
at WebSocket.Transport.onData (/app/node_modules/engine.io/lib/transport.js:116:8)
at WebSocket.onData (/app/node_modules/engine.io/lib/transports/websocket.js:79:30)
All log if you need it: log.log
Hi @laxect. Can you test with commit https://github.com/dr4fters/dr4ft/commit/68c609a64e8ca9ed22cbf9b8c0e32b53c610d46b, please? We just updated the Dockerfile in that commit to use Node 14 LTS. It should have the same result though.
Does the server also crash when you do other game modes?
Doesn't seem docker related, looks like a classic js bug where a variable hasn't been set correctly.
Very strange. That pack variable is pretty core, comes from this.packs.unshift
Maybe if that was called when there were no packs left? But no idea how it would get into that state.
Hi @laxect. Can you test with commit 68c609a, please? We just updated the Dockerfile in that commit to use Node 14 LTS. It should have the same result though.
Does the server also crash when you do other game modes?
No Crash in sealed game. I'm sorry but I have no time to test it until next weekend.
Very strange. That pack variable is pretty core, comes from this.packs.unshift
Maybe if that was called when there were no packs left? But no idea how it would get into that state.
The server crash in the middle of the first pack and there are packs available.
My play group just tried a draft for the first time in about 10 days and it crashed on us in Pack 2. When we tried to refresh/rejoin it wouldn't let us...said "No game found with ID..."
Screenshot attached.

@LotusWalker as this dr4ft.info? Also, does anyone know if @ZeldaZach runs the docker image or npm start to run that?
@mixmix Yes it was Dr4ft.info
This is a good reason to do tagged releases which match deploys there - it would make it much easier to jump back to previous stable versions and bisect the problem
On Sun, 11 Apr 2021, 04:26 LotusWalker, @.***> wrote:
@mixmix https://github.com/mixmix Yes it was Dr4ft.info
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