hex2d-rs
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Math Question about 0.85 = 34 row height / 40 tile width.
The project I've been talking about(BS) uses PointyTop(??40f64??) and defines 34 as a row height. I'm just working on adjusting the coordinate systems, like switching from degrees to radians and from tracking corner positions to center. Row Height is one variable that I'm not sure I even need post switching to hex2d?