alsaloudness
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Clicks/skips in audio when changing attenuation
How to reproduce:
- Play any sound through a loudness PCM.
- While the sound is playing, open alsamixer and play with the attenuation setting. The effect is most present when switching from 0 to -1 dB of attenuation.
Might be solved by caching/pre-computing at run/compile-time every possible impulse instead of computing them on the fly, possentially causing xruns or messing with periods?