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Crafting failure due to missing 1 in Progress

Open jdubus opened this issue 5 years ago • 2 comments

Required Information

Class: Armorer Level: 29 Craftsmanship: 166 Control: 170 CP: 266 Recipe Name: Initiate's Pliers Recipe Level: 27 Solver Seed: 131405

Expected Behaviour

The craft should have been completed succesfully with 100% quality

Actual Behaviour

While the desired quality was achieved, the craft failed because Progress only got to 90/91

It's the second time i got this issue but i'm only reporting it now since i couln't get the solver seed for the previous error which was a carpenter craft that ended up at 43/44

Steps To Reproduce

No buff or anything like that, the only solver options i changed were that i checked the "Override on condition" checkbox and switched the algorithm from "eaSimple" to "eaComplex"

jdubus avatar May 18 '19 21:05 jdubus

Our modelling of the system is not 100% accurate unfortunately. I think you could try to compensate by lowering the value you enter for craftsmanship.

doxxx avatar May 19 '19 13:05 doxxx

We have a new set of formulas for progress and quality increase. These changes are available on the beta site (ffxiv-beta.lokyst.net). Please let me know if these discrepancies are resolved.

doxxx avatar Oct 14 '19 20:10 doxxx