YoloDetectionHoloLens-Unity
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Compatibility with XR SDK in Unity
Hello Mitchell,
thank you for your code. It has been very helpful.
When I build the Unity project using the XR SDK (following the steps here: https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/GettingStartedWithMRTKAndXRSDK.html), a connection is not established. I can stream from Hololens to PC, bounding boxes are detected on PC, but I cannot receive bounding boxes in Hololens. The error in ComputeOnDesktopYolo is:
DesktopStreamer::Consume:data dropped -- no connection!
Have you tested the project using XR SDK in Unity? Could you provide some insight on what goes wrong?
Thank you for your time.