doublah
doublah
> > > Can you be more specific about what you want? > > Is there a specific dependency licensing issue? > > Is this an issue about general process...
Update on this: https://lists.openstreetmap.org/pipermail/talk/2019-November/083564.html
Tabbing out also causes this issue, atleast on ff_warpath.
It's a engine (upstream) problem, see https://github.com/ValveSoftware/Source-1-Games/issues/1614
Firstly, in source 2007 games, custom files are loaded in a method like such: `FortressForever/custom/customhud/scripts/HudLayout.res`. The `customhud` folder here can be named anything by the end user and still works....
How TF2 deals with that problem: 
Likely caused by maxplayers cvar (set to 1 to reproduce). Is maxplayers 1 by default?
Wonder if there's some kind of library that would make this easier to implement and not put maintainership burden on you.
Custom servers and maps can pack in any specific sounds they want, just like every other custom sound file in the game. This is just a waste of space being...
Could probably show the brand website from wikidata and link that too.