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Diagnostics related feature requests and improvements

Open mavasani opened this issue 2 years ago • 2 comments

This issue tracks all diagnostics/analyzers related feature requests and improvements in VSCode C# extension:

  • [x] https://github.com/dotnet/vscode-csharp/issues/5728
  • [ ] https://github.com/dotnet/vscode-csharp/issues/5949
  • [ ] https://github.com/dotnet/vscode-csharp/issues/6147
  • [ ] https://github.com/dotnet/vscode-csharp/issues/4595
  • [ ] https://github.com/dotnet/vscode-csharp/issues/5950
  • [ ] https://github.com/dotnet/vscode-csharp/issues/4747
  • [x] https://github.com/dotnet/vscode-csharp/issues/5735
  • [ ] https://github.com/dotnet/vscode-csharp/issues/5727
  • [x] https://github.com/dotnet/vscode-csharp/issues/5885
  • [x] https://github.com/dotnet/vscode-csharp/issues/5874
  • [x] https://github.com/dotnet/vscode-csharp/issues/5634
  • [x] https://github.com/dotnet/vscode-csharp/issues/5998
  • [x] https://github.com/dotnet/vscode-csharp/issues/6057

mavasani avatar Jul 24 '23 04:07 mavasani

@arkalyanms @mikadumont - not sure if there is already a story tracking all diagnostics related work. If so, feel free to dupe this one and close it out.

mavasani avatar Jul 24 '23 04:07 mavasani

Is there an issue for being able to load analyzers by linking to the .dll instead of installing them as a nuget package? This is required in order to use third party analyzers with Unity:

Unity doesn’t support the installation of Roslyn Analyzers or source generators through NuGet directly

https://docs.unity3d.com/Manual/roslyn-analyzers.html

marcospgp avatar May 04 '24 17:05 marcospgp