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ArrayDataViewBuilder end-to-end Unity

Open jack0x539 opened this issue 5 years ago • 1 comments

The Unity example says you have to use lower level calls, so that you're not using reflection; the example references ArrayDataViewBuilder, but that's an internal class within the ML libraries - what am I missing here? Thank you!

jack0x539 avatar Aug 13 '19 08:08 jack0x539

Same question here!

KrasnovPavel avatar Apr 20 '21 14:04 KrasnovPavel