dotnet-console-games
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[Helicopter] Reduce flickering
#29 Create "Update" function. In Update, erase only the non-overlapping part between new frame & old frame, then Render the new frame. Using Update instead of Erase then Render, can reduce the amount of I/O if there's overlapping between two frames.
@dotnet-policy-service agree
Thank you for your interest in contributing. :) I will review this pull request as soon as can.