csharplang
csharplang copied to clipboard
Champion "Const Var"
- [ ] Proposal added
- [ ] Discussed in LDM
- [ ] Decision in LDM
- [ ] Finalized (done, rejected, inactive)
- [ ] Spec'ed
See also https://github.com/dotnet/roslyn/issues/4423
most of use cases of var
are anonymous types or very long names like IGrouping<IEnumerable<IDictionary<...,....>, ...>>
and so on. There is no problem with writing const int
or const string
especially when people frequently has rules like explicit declaration for primitive types
. It's not a bad feature, but just useless, especially when you know that every feature starts with -100 points and you should outweight it with some benefit. I don't see any benefit here, until we can declare const
of any type.
most of use cases of var are anonymous types or very long names like IGrouping<IEnumerable<IDictionary<...,....>, ...>> and so on
I don't believe there is any data that supports that statement. Teams (Roslyn-IDE for one) may just choose to use 'var' for all types where it can be used.
I use var for all locals.
@CyrusNajmabadi this feature is as simple as implement _
to be a separator in numbers, but it just doesn't provide any expressiveness.
@jnm2 it's quite common to explicitly specify simple types. R# even has a rule for it
I'm not saying it's completely useless, but here is bunch of much better champions.
@Pzixel I'm aware of that, and I'm also aware that it's quite common not to specify simple types.
I bemoan the fact that var
(signifying "variable") doesn't work well with const
, just like it doesn't work well as a return type. But it's probably best to stick with var
and redefine it mentally to mean "auto" rather than "variable." Just like "ReadOnly" now signifies "Readable" in .NET APIs. It's an artifact of history.
var
could be omitted.
Working on PR here: https://github.com/dotnet/roslyn/pull/21149
The var
in const var a = "A";
is moot in my oppinion. I find the EcmaScript let a = "A";
and const a = "A";
syntax quite natural - even with the very limited amout I write - and while I rarely use const string a = "A";
in C#, I am completely on board with @weitzhandler and I wouldn't even think to use const var a = "A";
unless Roslyn or ReSharper were extremely adamant about it. Even then I'd feel the var
is very redundant and unnecessary to the point where I would refrain from using the const
keyword at all in that connection simply because I feel it muddies my code.
I get why this isn't getting much attention because I only see the real benefit with enums:
const TravellerBase.TravellerType typeFilter = TravellerBase.TravellerType.Adult | TravellerBase.TravellerType.Youth;
versus
const typeFilter = TravellerBase.TravellerType.Adult | TravellerBase.TravellerType.Youth;
By the way, if using
gets to loose its brackets entirely, this would definitely be a piece of cake to implement and actually increase readability unlike the pattern based usings..
Currently we can do var s = "123"
but we cannot do const s = "123"
.
Fields are in question, and generally speaking they should not be inferred for const
as for now. Just to mirror the same choice made for var
: vars are not allowed for fields.
const var
syntax is out of question, as it represents a conflicting statement: the value cannot be a constant and a variable at the same time, it just does not make sense.
But local inferred const values are a way to go:
void Main()
{
const s = "Hello const!";
Console.WriteLine(s);
}
That would be a great addition to C#. Personally I hit this omission several times a week.
const var syntax is out of question,
It's definitely not out of the question :). 'var' doesn't mean 'the value varies'. it means 'the type is inferred here'. So const var
means 'a constant, whose type is inferred'.
var
doesn't mean it varies
anymore than int i
means "i varies". var
is in place of the type, and only means is inferred
. That's why we don't say var i: int
, just var i
.
Interesting fact: Rust has let
statement with optional type ascription for anything but constants, where it's required.
I find this apporach very useful. I don't care if it is const var or just const alone.
const var
needs further considerations.
An example:
int x = 10;
const var finalResult = x + 5;
Would this be a valid code? If not, what syntax would be used for immutable local variables if they ever appear in C#?
Would it be sealed var
? Or let
?
E.g.
int x = 10;
sealed var finalResult = x + 5;
vs
int x = 10;
let finalResult = x + 5;
If you are OK with sealed var
long term then const var
would be fine as well -- both constructions follow the same spirit.
Alternatively, if you prefer to choose a concise let
keyword for immutable local variables then it should be just const
for type-inferred constants to preserve the common language spirit.
Both approaches work. Here are some syntax samples for your convenience:
// ------------------------------------------
// 1. const var / sealed var approach
// ------------------------------------------
const var s = "Hello";
int x = 10;
sealed int y = x + 1; // type is specified
sealed var z = x + 2; // type is inferred
// ----------------------------------------
// 2. const / let approach
// ----------------------------------------
const s = "Hello";
int x = 10;
let int y = x + 1; // type is specified
let z = x + 2; // type is inferred
My personal vote goes for const / let approach
, but const var / sealed var
is not bad at all, despite being chatty and a bit confusing in "const var" statement from a human linguistics standpoint (just like a "black white" color).
My favorite ist just const with ommitting its type. const acts as var in that way. const var seems to me to long for something const without type can do as well. I would not like to see sealed / let to introduce new meanings or occurrences of these words.
@hrumhurum
See https://github.com/dotnet/csharplang/issues/188
const
means something very different to the C# compiler. const
locals don't exist in IL, and const
fields aren't proper fields that can be referenced and read either. The value must be evaluated at compile-time and embedded directly in any call or expression that uses it.
My personal preference would be omitting the var
. If you don't specifiy a type, you mean you want an inferred const
type, though var
can be allowed for those who like to see it.
And please don't introduce any new unrelated keywords like let
, sealed
or anything but readonly
and const
(both), where readonly
is per scope and const
is persistent/static.
@hrumhurum
See #188
const
means something very different to the C# compiler.const
locals don't exist in IL, andconst
fields aren't proper fields that can be referenced and read either. The value must be evaluated at compile-time and embedded directly in any call or expression that uses it.
How the runtime treats the "const [type]" expression and how it should "apear" to the developer in code is not necessarily the same. const without type could under the hood be compiled as const [type] as well.
@CleanCodeX
C# already treats them differently, readonly
vs const
. The latter has a lot of restrictions since it must be evaluated by the compiler and it must be something that can be embedded in assembly metadata. const
expressions will never be evaluated at runtime, readonly
expressions always will.
@CleanCodeX
C# already treats them differently,
readonly
vsconst
. The latter has a lot of restrictions since it must be evaluated by the compiler and it must be something that can be embedded in assembly metadata.const
expressions will never be evaluated at runtime,readonly
expressions always will.
I know. If const without type is limited to constant expressions, there is no reason not to ommit the type argument. the compiler can choose at design time which type it is. the things only get more difficult when the const value needs to be evaluated first.
I see no reason why:
const a = 3; const b = "a";
cannot be compiled as const int a = 3; const string b = "a";
if some wants a different type than the compiler chose, just type it. same applies for var, as well.
if some wants a different type than the compiler chose, just type it. same applies for var, as well.
Or if someone wants to 'declare' they're type-inferring they could choose to type out const var = 3
, although that doesn't have to be mandatory.
@CleanCodeX
I wasn't commenting on that specific syntax decision, only that const
doesn't mean "immutable" and shouldn't be conflated with the other proposal to add such locals to the language.
I wasn't commenting on that specific syntax decision, only that
const
doesn't mean "immutable" and shouldn't be conflated with the other proposal to add such locals to the language.
I aggree. Const for constant expressions, readonly for the others seems to address the mentioned dfficulties.
Maybe 2023 will be finally the year of a const type inference in C#?
Writing long enums is especially annoying:
const DiscoveryOptions discoveryOptions = DiscoveryOptions.NoSort | DiscoveryOptions.Invariant;
instead of a more natural and concise statement below:
const discoveryOptions = DiscoveryOptions.NoSort | DiscoveryOptions.Invariant;
As it already had been mentioned, JavaScript has this feature since ES6 (2015) and it causes exactly zero problems. Why C# is still lagging on this front?
JavaScript has this feature since ES6 (2015)
The keyword const has a very (very!) different meaning in JavaScript than it does in C#, plus the type systems are vastly different.
Why C# is still lagging on this front?
Every feature has costs and benefits - including the opportunity cost that working on one feature means a different feature doesn't get progressed. C# doesn't have this feature because there are other, more valuable features, that have been prioritised.
That said, even in a mythical world of infinite resources, not every feature would make it into the language. The teams discipline in adding only the features that makes sense is to be applauded.
It's worth noting that this features has a champion, putting it ahead of many other features as someone on the C# team has decided this is valuable enough to progress further. Even that's no guarantee of progress though.
I have analyzers suggesting changing:
var key = "Foo";
To:
const string key = "Foo";
... but it's just so verbose.
I also think that, although var
doesn't mean that the value varies, const var
is still a bit awkward to read, and could be shorter.
const key = "Foo";
Are there any technical complications/ambiguities with this? Is this issue only blocked by available time and priorities?
@colejohnson66 @Zodt What do you disagree with?