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Removing x64 from iOS and Android support list - Update supported-os.md

Open rbhanda opened this issue 1 year ago • 5 comments

rbhanda avatar Jul 25 '22 16:07 rbhanda

I think this should be updated for 6.0 too

dkurepa avatar Jul 26 '22 09:07 dkurepa

What's the thinking on this? I thought that x64 was for the simulator scenario. Is that incorrect?

richlander avatar Jul 30 '22 20:07 richlander

Perhaps (following Ilya's suggestion) update the row to read x64 (simulated), Arm32, Arm64?

leecow avatar Aug 06 '22 01:08 leecow

Sure, although isn't the simulator the only place you can use x64 anyway? Put another way, is this adding information solving an actual problem?

richlander avatar Aug 06 '22 17:08 richlander

This is not correct, there are Android x64 and x86 devices out there (though they aren't widespread). You can't assume that x64 means emulator on Android.

For iOS the situation is a little different, there was only ever the iOS Simulator on x64, but I don't think we need to mention this explicitly as this is common knowledge for iOS devs.

akoeplinger avatar Aug 10 '22 19:08 akoeplinger

Closing this as it is not needed/incorrect.

akoeplinger avatar Nov 08 '23 08:11 akoeplinger