Testing documentation
Is there an MD file that explains how testing works in arcade? Essentially one that calls out you can do dotnet build /t:Test and the like? Wanted to take a look at it, possibly update it with some scenarios that I've found useful.
Perhaps @garath knows if that exists and where is it?
The build properties applicable to testing are documented here: https://github.com/dotnet/arcade/blob/master/Documentation/ArcadeSdk.md#skiptests-bool
What scenarios?
Mostly how to run a single class or method.
I see, that would be via /p:TestRunnerAdditionalArguments, right?
Dunno. Haven't tested yet. That's why I was looking for the docs 😄
It's not the first time we've had questions on how Arcade handles tests. Some scenario-based docs would provide clarity.
@jonfortescue - any chance you could shed some light here? Perhaps some doc upgrades might be in order?
@jonfortescue - ping
In talking offline, it looks like this has rolled all the way back around to @tmat. Any insight @tmat ?
@jaredpar - What are you thinking you'd like to see that's not covered in https://github.com/dotnet/arcade/blob/master/Documentation/ArcadeSdk.md#skiptests-bool ?
@markwilkie how do I run a single test from the command line?