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Change default codename for arm32 when building rootfs

Open kg opened this issue 1 year ago • 1 comments

May fix https://github.com/dotnet/runtime/issues/107647. Not really sure what I'm doing, I don't know much about arcade.

To summarize, the default codename for arm32 is way too old for dotnet/runtime, so I think we should bump it forward far enough to get 64-bit time_t.

I haven't verified yet whether this is the correct way to fix this.

To double check:

  • [ ] The right tests are in and the right validation has happened. Guidance: https://github.com/dotnet/arcade/blob/main/Documentation/Validation.md

kg avatar Sep 11 '24 17:09 kg

This script and images produced are used in other places than runtime. We could just update the usage: https://github.com/dotnet/runtime/issues/107647#issuecomment-2345285569. Changing defaults per-arch brings another dimension to this, already-very-stateful-and-distasteful, script. 😁

am11 avatar Sep 12 '24 05:09 am11

it sounds like we don't need this anymore, closing.

akoeplinger avatar Oct 09 '25 12:10 akoeplinger