Change default codename for arm32 when building rootfs
May fix https://github.com/dotnet/runtime/issues/107647. Not really sure what I'm doing, I don't know much about arcade.
To summarize, the default codename for arm32 is way too old for dotnet/runtime, so I think we should bump it forward far enough to get 64-bit time_t.
I haven't verified yet whether this is the correct way to fix this.
To double check:
- [ ] The right tests are in and the right validation has happened. Guidance: https://github.com/dotnet/arcade/blob/main/Documentation/Validation.md
This script and images produced are used in other places than runtime. We could just update the usage: https://github.com/dotnet/runtime/issues/107647#issuecomment-2345285569. Changing defaults per-arch brings another dimension to this, already-very-stateful-and-distasteful, script. 😁
it sounds like we don't need this anymore, closing.