Silk.NET
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Silk.NET.WebGPU can't load native library on linux-x64
<ItemGroup>
<PackageReference Include="Silk.NET.WebGPU" Version="2.22.0" />
<PackageReference Include="Silk.NET.WebGPU.Native.WGPU" Version="2.22.0" />
<PackageReference Include="Silk.NET.Windowing.Glfw" Version="2.22.0" />
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.10" />
</ItemGroup>
Unhandled exception. System.IO.FileNotFoundException: Could not load from any of the possible library names! Please make sure that the library is installed and in the right place!
at Silk.NET.WebGPU.WebGPU.CreateDefaultContext(String[] n)
at Silk.NET.WebGPU.WebGPU.GetApi()
libglfw.so.3 and libwgpu_native.so are in the output under runtimes/linux-x64/native
If I manually copy those libraries to the root it works:
<Target Name="CopyNativeLibraries" AfterTargets="Build">
<ItemGroup>
<NativeLibs Include="@(RuntimeTargetsCopyLocalItems)" Condition="'%(RuntimeTargetsCopyLocalItems.AssetType)' == 'native'" />
</ItemGroup>
<Copy SourceFiles="@(NativeLibs)" DestinationFolder="$(OutputPath)" />
</Target>
Why is Silk trying to load the native library from the root executable path instead of the relative runtimes directory it sets up?