Regen Bindings
Summary of the PR
the j
What's the progress on this?
What's the progress on this?
two native lib builds are broken and i havent found the time/energy to fix them yet, as ive had people over the past 2 or so weeks
https://github.com/dotnet/Silk.NET/actions/runs/9187481791/job/25265261947?pr=2184 https://github.com/dotnet/Silk.NET/actions/runs/9187481793/job/25265262150?pr=2184
those are the last things which need to be done, then we can merge
Ok, will try to find the time soon.
@Perksey, A small request for #2298, Handle needs to be in HEX format, because Vulkan returns pointers in HEX. For example, "Invalid VkDescriptorSet Object 0x74ea280000000054"
Costs extra ;) no problem, will do
This is done now I think. Will double check mobile is still working in the morning. Self-review over the entire PR was complete, mostly focusing on file edits as I think the generator is as trusted now as it'll ever be for new files. Changed one thing where DWrite for some reason was generating a D2D1 type, and also updated some of the submodules again as they hadn't been updated since May (yes this PR has been open that long).
WebGPU triangle and ImGui Vulkan (as per #2240) have been tested, and I'll be testing OpenGL with the mobile stuff tomorrow. @Beyley @HurricanKai feel free to try and break this even further if you feel like it but I couldn't identify any potentially nasty changes.
since its my PR im physically incapable of approving it, however