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Apple Metal

Open haolange opened this issue 3 years ago • 26 comments

Hi, Is there a plan for suppor metal?

haolange avatar Nov 01 '22 10:11 haolange

Yes there is a plan.

Perksey avatar Nov 01 '22 10:11 Perksey

@Perksey Any update on this? Projects like Ryujinx could very much benefit from Metal bindings in the future.

IsaacMarovitz avatar Mar 28 '23 12:03 IsaacMarovitz

@IsaacMarovitz this is still planned for 3.0.

Perksey avatar Mar 28 '23 12:03 Perksey

Guys, I build a dotnet binding for Metal 3.0, Here is the link : https://github.com/haolange/SharpMetal/tree/main

haolange avatar Dec 11 '23 10:12 haolange

Guys, I build a dotnet binding for Metal 3.0, Here is the link : https://github.com/haolange/SharpMetal/tree/main

Hi there, you seem to have plagiarised my repository. You are within your rights to do so under the MIT license that that code was initially distributed under, but it's generally not a good idea to then advertise that plagiarism on a thread with the original dev :)

IsaacMarovitz avatar Dec 11 '23 15:12 IsaacMarovitz

Guys, I build a dotnet binding for Metal 3.0, Here is the link : https://github.com/haolange/SharpMetal/tree/main

Hi there, you seem to have plagiarised my repository. You are within your rights to do so under the MIT license that that code was initially distributed under, but it's generally not a good idea to then advertise that plagiarism on a thread with the original dev :)

I'm really sorry, this library was given to me by a friend. After asking him, he did indeed download it from your library. I have made some modifications to this library, mainly focusing on iOS support and GC free objects, as well as the content of MetalFX. May I add your library link as the source library for this library? Or should i delete it?

haolange avatar Dec 11 '23 15:12 haolange

I'm really sorry, this library was given to me by a friend. After asking him, he did indeed download it from your library. I have made some modifications to this library, mainly focusing on iOS support and GC free objects, as well as the content of MetalFX. May I add your library link as the source library for this library? Or should i delete it?

I'm just fine if you link it. Also, consider PRing the GC stuff, as that is a core issue with the current implementation :)

IsaacMarovitz avatar Dec 11 '23 15:12 IsaacMarovitz

I'm really sorry, this library was given to me by a friend. After asking him, he did indeed download it from your library. I have made some modifications to this library, mainly focusing on iOS support and GC free objects, as well as the content of MetalFX. May I add your library link as the source library for this library? Or should i delete it?

I'm just fine if you link it. Also, consider PRing the GC stuff, as that is a core issue with the current implementation :)

Ok i‘m already link it. Thank you and very very sorry. Finally what is PRing GC stuff?

haolange avatar Dec 11 '23 16:12 haolange