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Incorrect enum generation when using "strip-enum-member-type-name"
Original code C code
typedef enum WGPUInstanceBackend {
WGPUInstanceBackend_All = 0x00000000,
WGPUInstanceBackend_Vulkan = 1 << 0,
WGPUInstanceBackend_GL = 1 << 1,
WGPUInstanceBackend_Metal = 1 << 2,
WGPUInstanceBackend_DX12 = 1 << 3,
WGPUInstanceBackend_DX11 = 1 << 4,
WGPUInstanceBackend_BrowserWebGPU = 1 << 5,
WGPUInstanceBackend_Primary = WGPUInstanceBackend_Vulkan | WGPUInstanceBackend_Metal |
WGPUInstanceBackend_DX12 |
WGPUInstanceBackend_BrowserWebGPU,
WGPUInstanceBackend_Secondary = WGPUInstanceBackend_GL | WGPUInstanceBackend_DX11,
WGPUInstanceBackend_Force32 = 0x7FFFFFFF
} WGPUInstanceBackend;
Generated code
public enum WGPUInstanceBackend
{
All = 0x00000000,
Vulkan = 1 << 0,
GL = 1 << 1,
Metal = 1 << 2,
DX12 = 1 << 3,
DX11 = 1 << 4,
BrowserWebGPU = 1 << 5,
Primary =
WGPUInstanceBackend_Vulkan
| WGPUInstanceBackend_Metal
| WGPUInstanceBackend_DX12
| WGPUInstanceBackend_BrowserWebGPU,
Secondary = WGPUInstanceBackend_GL | WGPUInstanceBackend_DX11,
Force32 = 0x7FFFFFFF,
}
I mean it is not such critical issue, but still...