backend
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rebuild !smurf
Algorithm:
- Calculate GPM, KDA, and damage (several more important parameters are possible) by averaging the performance parameters over multiple games.
- Compare the calculated averages against the average performance of other players in the same game.
- Compute the standard deviation between the player’s calculated averages and the average performance of other players in the same game.
- If the standard deviation is greater than a certain threshold, then it is likely that the player is a smurf/booster.
- Output the probability of the player being a smurf/booster.