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WinUI Extensions

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Complete: Find and report APIs that needs an `IsSupported` check TODO: Check whether API has been guarded with a platform or is-supported check.

Instead of getting DPI and doing conversions, consider changing all that code to use the `ContentCoordinateConverter`: https://learn.microsoft.com/en-us/windows/windows-app-sdk/api/winrt/microsoft.ui.content.contentcoordinateconverter?view=windows-app-sdk-1.4 ![image](https://github.com/dotMorten/WinUIEx/assets/1378165/7bf27d7f-9e1c-4e94-ac74-ac3d7fa134b6)

enhancement

WinUI can take time to start, one solution although limited would be to implement native impl similar to wpf: >The [SplashScreen](https://learn.microsoft.com/en-us/dotnet/api/system.windows.splashscreen?view=windowsdesktop-7.0) class displays the splash screen as soon as possible...

enhancement

Improved and fixed some issues on the sample app.

This is mostly reproducible when moving a window around close to the edges of a monitor, or when resizing a lot/quickly. ![image](https://github.com/dotMorten/WinUIEx/assets/7038067/e84cb88c-7276-4a02-af86-b1239324f8f7) These windows are usually a green tint, but...

bug
help wanted
good first issue

Hi @dotMorten, I was trying the Test App controls, mostly interested in the Windows Message logging, and ran into an unhandled exception while resizing. There is no a sure way...

bug
documentation

Hi, To resolve a bug in the Windows App SDK for OIDC in my Windows Maui app (Could not find file ..AppxManifest.xml), we are trying to integrate the fix provided...

Add primary information & nearest monitor function in MonitorInfo class.

Hi, First, thank you for this cool library ! I just hurt myself with this WinUI issue: https://github.com/microsoft/microsoft-ui-xaml/issues/4966 Long story short, `Window` isn't a `FrameworkElement` and it breaks the WinUI...

Fixes #87 Usage: ```cs public FastSplashScreen Splash { get; } public App() { Splash = FastSplashScreen.ShowDefaultSplashScreen(); // Shows splashscreen with closest matching scale from app manifest. this.InitializeComponent(); } ``` In...