GDX
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Game Development Extensions
A few of the commands need to have their auto-complete logic expanded on.
If there are enough watches active, the panel currently just goes off screen. This should most likely have a scroll bar.
It would be nice to have a script define which would apply profiling markers around some of the more costly operations in GDX.
We need more test coverage over the UX and even some of the table operations.
Create a video demonstrating how to use the SerializableDictionary.
Given the complexity of the table we most likely want to write up something more thorough on how to use it and the nuances invovled.