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Gen 1 incorrectly assumes 100% crit probability on Slash
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In Gen 1, the critical hit probability is calculated as T/255. For a High critical-hit ratio move T is:
Since Parasect's base speed is 30, T = 120. That means it's only a 47,06% chance. Any Pokémon whose speed is equal or lower than 65 won't have a guaranteed crit.
I know, I'm pointing at an extremely small inconsistency that affetcts an extremely low number of Pokémon (15) in an extremely niche meta. But I think it's nice that the calc works properly in these situations anyway.
this is a bug with the damage calc itself, so there's not much we can do, since they automatically apply the crit damage on their end.