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[BUG] 1.18 animation a bit laggy

Open twinberrycheesecake opened this issue 3 years ago • 3 comments

Version

  • cem 0.7.0

Describe the bug animation seems to be delayed by like 2 seconds also when an animation starts it spazzs a bit most notable parts were legs and arms it doesn't happen on 1.17.1 (cem 0.6.4) or 1.18, 1.17.1, and 1.16.5 optifine

here is my animation for villagers all the bones are child of "body" bone

"tail.rx": "sin(age / 9) / 18 + 1.57", "tail.ry": "- sin(limb_swing) / 2.5", "left_leg2.rx": "left_leg.rx", "right_leg2.rx": "right_leg.rx", "headbone.rx": "torad(head_pitch)", "headbone.ry": "torad(head_yaw)", "right_ear.ry": "abs(min(sin(age / 8) - 2 * cos(age / 8) - sin(age / 12) + cos(age / 12) + 2, 0)) / 4", "left_ear.ry": "abs(min(sin((age + 100) / 8) - 2 * cos((age + 100) / 8) - sin((age + 100) / 12) + cos((age + 100) / 12) + 2, 0)) / -4", "rightleft_ear.rx": "(1 - health / max_health) * 0.34", "left_ear.rx": "(1 - health / max_health) * 0.34", "right_arm2.rx": "left_leg.rx + 7", "left_arm2.rx": "right_leg.rx + 7"

also in case of zombie villagers, arms worked differently from cem 0.6.4 or optifine arms were rotated so I had to change the values to look similar to other platforms

"right_arm2.rx": "right_arm.rx + 1.3", -----> had to change from 0.2 "left_arm2.rx": "left_arm.rx + 1.3", -----> had to change from 0.2 "right_arm2.ry": "right_arm.ry + 0.2", -----> had to change from 0.1 "left_arm2.ry": "left_arm.ry - 0.2" -----> had to change from 0.1

Expected behavior no delay

Screenshots 2021-12-19_04 02 59

Desktop:

  • OS: windows 10
  • Java Version: 17.0.1
  • Minecraft Version: Minecraft 1.18 Fabric 0.12.12 no other mods

Additional context also happens when with all the performance mods like sodium, lithium, ferritecore and stuff installed

twinberrycheesecake avatar Dec 18 '21 19:12 twinberrycheesecake

that's interesting, there's literally no change in the code to render those animations maybe Mojang changed something about entity rendering I'm unaware of? or there's something different with your installation?

dorianpb avatar Dec 18 '21 22:12 dorianpb

maybe they put it off priority to render all the cliffs and caves

twinberrycheesecake avatar Dec 19 '21 04:12 twinberrycheesecake

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 14 days. Thank you for your contributions.

stale[bot] avatar Jan 02 '22 06:01 stale[bot]