blender-qle
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Blender Add-on to Add a Basic Lighting Environment to a Scene
Blender QLE
Adds a Basic Lighting Setup to Your Blender Scene.
Installation
Download the latest ZIP from Releases, and install addon via Edit > Preferences… > Add-ons > Install…
.
Usage
This addon creates a panel named Quick Lighting Environment under Properties > Scene
.
!! IMPORTANT !! Make sure you have an active World in your scene, or the add-on will error out.
+ Add Environement
- Creates a World named "QLE World" with Background > Strength set to
0.25
and a Blackbody value of5454
. - Creates four positioned Area Lights with Blackbody values of
3800
(Left, orange tint),5454
(Fill and Back, equal energy), and20,000
(Right, blue tint -- or at least as blue as a blackbody light gets). - Creates an Empty named
Lights_Target
and connects all Lights to it withTrack To
Object Constraints. - Adds an Mesh Object named
Backdrop
. - If you disconnect/delete a Light, the Backdrop, or the Empty, clicking Add Environment re-inserts the missing object or constraint back into your scene.
- Clear Environment
- Purges QLE Lights, Backdrop, and Empty from scene, and resets the World from "QLE World" back to the original.
Lights
All Lights
QLE World
Area Right
Area Left
Area Back
Area Fill
Notes
- Using World light is a bit of a cheat, but I like how it evens out the backdrop.
- If you want a true "Studio" setup, turn the QLE World strength to
0
and increase the power of the Area Fill light. - You may also want to angle some bounce cards on the ground in front of your model to lessen the bottom shadows. I use a basic mesh plane with
Properties > Object Properties > Visibility > Ray Visibility > Camera
andGlossy
turned off.
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