DCIntrospect
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Cannot fully disable DCIntrospect
It would be really nice if DCIntrospect could be fully disabled at compile time without removing the code from Xcode or performing other Xcode setting gymnastics.
We wrap DCIntrospect starting with:
if USE_DCINTROSPECT == 1
[[DCIntrospect sharedIntrospector] start];
endif
And even with this code disabled DCIntrospect still interfers with the Keyboard animations (see issue #9). It seems there are side effects to just including code in project (I imagine there's a +load somewhere loading code).
Has this been fixed? When I comment out the [[DCIntrospect sharedIntrospector] start] the keyboard animation works as expected. Plus the [DCIntrospect sharedIntrospector] returns nil if DEBUG is not defined, so this should resolve the issue, right?