[d3d11] Kingdom Hearts 1.5+2.5 ReMix FMV issue
I'm having an issue with the cutscenes on KH, the audio plays just fine, i can pause and skip the scene and the game renders okay (actually the game will have TERRIBLE framerate if not for dxvk and vkd3-proton so i kinda need it to play)
From what I've seen this was already reported though I'm not sure if it was someone on Linux or Windows, the game renders with d3d12 (and im using vkd3d for that) and the cutscenes render with d3d11, so i think the issue more likely comes from either dxgi or dx11, the issue was closed as solved however i don't know what they did or how the issue was acually fixed, so i thought i'd report it again
Software information
Kingdom Hearts 1.5+2.5 ReMix
System information
- GPU: Intel UHD Graphics
- Driver: 32.0.101.7080
- DXVK version: 2.7.1
Log files
KINGDOM HEARTS FINAL MIX_d3d11.log KINGDOM HEARTS FINAL MIX_dxgi.log KINGDOM HEARTS HD 1.5+2.5 Launcher_dxgi.log
Shared Resources only work on Proton.
oh, so there's no way to get them working on Windows, other than removing dxvk and vkd3d completely?
Yes the implementation is dependent on Wine specific code. There is a new version in the current master dxvk code, but i don't believe it should act any different on Windows.