dxvk icon indicating copy to clipboard operation
dxvk copied to clipboard

Mass Effect Legendary Edition - Issues with Dialogue Fadeouts

Open Xytronix opened this issue 3 months ago • 9 comments

I am experiencing a crash when I end certain dialogues in Mass Effect. This occurs after the Anderson and Udina Cutscene, after arriving on the Citadel. Another crash happens after speaking with Anderson, included in the log and attached save.

To Reproduce:

  1. Speak with Anderson
  2. Choose Investigate option
  3. Say Goodbye

There appears to be a hang that lets the sound stutter and then I am thrown out of the game.

Software information

Mass Effect Legendary Edition Mass Effect 1 4k upscaled resolution in GamerSettings.ini (3840x2160)

ReShade with COLOR preset

System information

  • OS: Windows 11 Home
  • CPU: AMD EPYC 9354 32-Core Processor
  • GPU: NVIDIA RTX 2000 Ada Generation
  • Driver: NVIDIA RTX Driver Release 570
  • DXVK version: 2.7.1

Apitrace file(s)

TransferIT 3GB

Log files

Modmanager for Mass Effect

"Mass Effect Legendary Edition\Game\ME1\BioGame\Config\GamerSettings.ini":

[AppCompat]
CompatLevelComposite=5
CompatLevelCPU=5
CompatLevelGPU=5

[HDR]
DesiredRange=DynamicRange_Auto

[SystemSettings]
MaxShadowResolution=2048
ShadowFilterQualityBias=2
ResX=3840
ResY=2160

[WinDrv.Accessibility]
StickyKeysHotkey=True
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=True
ToggleKeysConfirmation=True
FilterKeysConfirmation=True

Xytronix avatar Oct 05 '25 18:10 Xytronix

The Apitrace replays just fine with DXVK. You did record the apitrace without DXVK, right?

K0bin avatar Oct 05 '25 19:10 K0bin

What I recorded with was barely interactable, loading for an extended amount of time.

I did record it as instructed with the wrapper DLL files.

Xytronix avatar Oct 06 '25 06:10 Xytronix

Did it crash when you recorded the apitrace?

K0bin avatar Oct 06 '25 08:10 K0bin

I shut down the application via task manager , there was no crash in the apitrace.

Xytronix avatar Oct 06 '25 11:10 Xytronix

But the point where it would normally crash with DXVK had already happened before you killed it, right?

K0bin avatar Oct 06 '25 12:10 K0bin

But the point where it would normally crash with DXVK had already happened before you killed it, right?

yes

Xytronix avatar Oct 06 '25 14:10 Xytronix

@Xytronix Do you know if this happens without all the mods? On Linux (Proton) i haven't gotten it to crash with the vanilla game, also while using your config settings. I also tried installing reshade with the linked preset, but that also seemed fine. Since you are on Windows i presume you are trying to use reshade in Vulkan mode instead of dx11?

Blisto91 avatar Oct 06 '25 15:10 Blisto91

I gave it a try on Windows with the Vulkan version of reshade, but didn't experience a crash yet still. This time also with the mello mod. Testing was done with a RTX 4080 using both latest 581 driver and 572.16.

Blisto91 avatar Oct 07 '25 05:10 Blisto91

@Xytronix Friendly ping

Blisto91 avatar Oct 31 '25 12:10 Blisto91