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[d3d9] Tomb Raider: Legend has some form of flickering with DXVK, does not occur with wined3d

Open Leopard1907 opened this issue 4 months ago • 9 comments

Software information

Tomb Raider: Legend, GOG copy, all settings maxed, everything enabled

Ekran Görüntüsü_20241004_000622

System information

  • GPU: 7900 XTX
  • Driver: Mesa 24.2.3
  • Wine version: Proton Experimental
  • DXVK version: Whatever Experimental has and also tested with latest release, occurs with master too

Apitrace file(s)

  • wined3d trace:

https://drive.google.com/file/d/1l1bGAeI62rfjLC91BePooemQTipn6i0H/view?usp=sharing

  • dxvk trace:

https://drive.google.com/file/d/1_k7pPDNML1ki_AWsHQKdd7iXhv0TfFJh/view?usp=sharing

Log files

steam-heroic-Tomb Raider Legend.log

Has this in it but not sure if that is related:

warn:  Failed to create global buffer:
warn:    size:  157810696
warn:    usage: 1ff
warn:    type:  0
warn:  D3D9DeviceEx::SetRenderState: Unhandled render state 181

Video that shows the issue

https://youtu.be/PGoJLkdbvvA?si=c6WlcYPici43iT79

Leopard1907 avatar Oct 03 '24 21:10 Leopard1907