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Incorrect shading on some 3D objects in UFO: Extraterrestrials
Some 3D objects in the game UFO: Extraterrestrials appear very dark. The easiest way to test this is to take the tank unit on your missions as it's always rendered like this. It used to work correctly on DXVK 2.3.1 but DXVK 2.4 and 2.4.1 have this problem. I have attached a comparison screenshot below of different DXVK versions and WINED3D.
Software information
Game: UFO: Extraterrestrials (DVD edition, patch 2 applied, but still happens without the patch) No graphical settings changed and they do not seem to have an effect on this if changed
System information
- GPU: AMD R9 Nano
- Driver: Mesa 24.1.7
- Wine version: 9.17
- DXVK version: 2.4.1
Apitrace file(s)
https://mega.nz/file/2d12kLDa#sQb5k1HofKW9Ft4yRuQ1NBM_vkoA_O8__VGsgYpvORM