[util] Set cachedDynamicBuffers for The Sims 2 and friends
Helps very low CPU bound performance especially in Castaway Stories.
https://github.com/doitsujin/dxvk/issues/4066 is kept open since even though this helps a bunch the performance is still oddly low. I haven't been able to compare to Windows since it crashes for me before i get ingame without dxvk and so far the game doesn't agree with apitrace.
Maybe we should start considering just always using cached memory for D3DUSAGE_DYNAMIC. @Joshua-Ashton This issue seems to be pretty common for D3D9 games.
It's also common in several d3d8 games and benchmarks such as 3DMark2001 SE.
Gave using cached memory for D3DUSAGE_DYNAMIC a go and it didn't turn out that great (see #4103), so I think this can be merged now.