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Le mans ultimate crashes when using DXVK

Open Raboebie opened this issue 1 year ago • 4 comments

Software information

Le Mans Ultimate

System information

  • GPU: AMD 6900 XT
  • Driver: AMD AMD Radeon RX 6900 XT (radeonsi, navi21, LLVM 16.0.6, DRM 3.57, 6.7.4-2-MANJARO) Driver Version: 4.6 (Compatibility Profile) Mesa 23.3.5-manjaro1.1 OpenGL Version: 4.6
  • Wine version: Proton Experimental
  • DXVK version: Latest master

Apitrace file(s)

https://drive.google.com/drive/folders/1dY9Iyx4pvQCu9giLFAGPKsQBooK4-YuI?usp=sharing

Log files

Log file is in the same link.

The game starts with a splash screen, goes black for about 5 seconds and crashes. Disabling DXVK via PROTON_USE_WINED3D=1 allows the game to launch to the menu without issue. It does crash when loading a track though.

As per the wiki the trace files were quite small. Could be because it crashes so quickly but it did say to mention this.

Raboebie avatar Mar 03 '24 08:03 Raboebie

Linking the previous dev comment for visibility https://github.com/ValveSoftware/Proton/issues/7512#issuecomment-1974885668

Blisto91 avatar Mar 03 '24 09:03 Blisto91

Yeah, as mentioned in that comment this isn't really fixable in a sane way since the game just relies on being lucky.

doitsujin avatar Mar 03 '24 21:03 doitsujin

Yeah I see, should I keep this issue open for visibility then or do you suggest we close it until the dev finally fixes the game.

Raboebie avatar Mar 04 '24 06:03 Raboebie

might as well keep it open, just don't expect anything to happen here for a while.

doitsujin avatar Mar 04 '24 13:03 doitsujin