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Grand Theft Auto IV: Issue with DXVK.

Open MatthewPaanoTorres opened this issue 4 years ago • 4 comments

Matthew Paano Torres here, when I previously installed DXVK 1.9.1 with the NBPack mod for GTA IV, it worked perfectly fine and I could play the game as normally without any technical issues for Grand Theft Auto IV. However, when I used the same NBPack version along with the latest version of DXVK (1.9.1), the game gave me a black screen and was in windowed mode instead of being fullscreen, same problem applied to DXVK 1.7.3. I used the x32 bit directory with the d3d9.dll and dxgi.dll log files with every version and I was receiving the same problem. So, I am basically forced to use D3D9 (DirectX 9) forever?

DIRECTX 9 LOG (1.7.3): https://pastebin.com/Gia2hgEq

MatthewPaanoTorres avatar Aug 09 '21 03:08 MatthewPaanoTorres

v1.7.3-async we don't support async builds.

misyltoad avatar Aug 09 '21 03:08 misyltoad

Oops. Wrong file! Oh yeah, I previously tested with the non-async builds and they happen as well.

MatthewPaanoTorres avatar Aug 09 '21 22:08 MatthewPaanoTorres

We need an apitrace with NBPack installed anyway.

K0bin avatar Aug 10 '21 07:08 K0bin

@MatthewPaanoTorres Friendly ping

Blisto91 avatar Aug 13 '22 21:08 Blisto91

Closing because of a lack of feedback.

K0bin avatar Sep 29 '22 17:09 K0bin