ffsds4
ffsds4 copied to clipboard
Deprecate high level API and only convert evdev events
Turns out it's way too complicated and slow to do all the high level event emission ourselves. Plus that there's better, more battle-tested event sequencers like evemu
, it makes having our own event sequencer an even worse idea.
Maybe we should pivot from making a fully featured gamepad emulator to just a simple event converter for evdev devices. This way it would also make ffsds4 more useful as a gamepad converter which will be more useful to an end-user for example.