Xiong Wang

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I don't know how to reproduce it, can you help me? --- I tried to run a socket.io server on localhost, and emit 11k data each time. but failed to...

It is sent directly by the socket, and there is no queue to buffer the message.

Related issue: https://github.com/doghappy/socket.io-client-csharp/issues/179 > Seems like the Serialize method of SocketIOClient.Newtonsoft was modified but the nuget package was not updated. Exactly I have released the new version 2.3.1 https://www.nuget.org/packages/SocketIOClient.Newtonsoft.Json

The target framework for this library is .NET Standard 2.0, which supports .NET Frameowrk 4.6.1+ and Unity 2018.1+ https://docs.microsoft.com/en-us/dotnet/standard/net-standard#net-implementation-support

Thank you for your feedback. I tried the following code, but it cannot be reproduced. Can you help me improve it? thanks SocketIOClient: 3.0.4 socket.io(server): 4.1.2 ```cs static async Task...

Hi, thanks for your feedback. could you show me the exception stack info?

> what should happen if the connection is aborted. The expectation is that the client will automatically try to reconnect. Is it easy to reproduce?

Please try to upgrade the library

I can't reproduce it, but I think some configurations are incorrect. Can you provide a reproducible repo?