Benjamin Berman

Results 118 comments of Benjamin Berman

There are some issues with the AI playing against Hunter secrets, but otherwise it looks like pretty smooth sailing. There's a significant re-arting under way since there's too much unlicensed...

@mayuso the fork is still private since it has various deployment keys and passwords in it to help me smooth out testing. The new client probably has about one bug...

Infrastructure is looking good, now just preparing for release. Let's stay optimistic over the next few days.

Thanks for all the enthusiasm! Some updates and answers to questions: There are four components: a launcher, a client, a server, and an updated metastone project (the “game”). I’m removing...

Better server tests have fixed lots of bugs with networking. I've almost completely removed all unlicensed art. Nozdormu, Hall of Fame and the latest patch changes aren't implemented. Yogg is...

Replying to @Boso101: > I plan on using custom artwork for all cards, what is the file structure and how are card art set? Currently the art is specified in...

Almost there... Client is cleaned up. Even Yogg works! ```java @Test public void testYoggSaronHopesEnd() { // Test that yogg casts the expected number of spells. runGym((context, player, opponent) -> {...

So are you saying Shaku is, or is not broken? Please close the ticket if it's not broken :)

This is great. I'm going to be occasionally post issues as I find them. *Molten Reflection* should have `"targetSelection": "FRIENDLY_MINIONS"`, right now a hero can be chosen as a target...

*Giant Anaconda* needs to have `"cardType": "MINION"` added to its `CardFilter` because otherwise it may try to summon a weapon with more than 5 attack from your hand.