Lukas Monka
Lukas Monka
Thanks @ineedbots for the link. Can this be used in place of pezbots' A* algorithm? Are there differences in performance?
Thank you very much for the detailed explanation. We would love to try and use this in our mod. Are we allowed to use your code and are there any...
@ineedbots I've been trying to implement your solution but I'm stuck with lines 299 and 300. The variable "level.waypointsKDTree" is never initialized in your script. Is that on purpose or...
Much appreciated, thank you!
As you can see by the delay to respond, this project is on hold.
First of all, before we get into things, we need some info: - What version of the mod are you running? - What version of your CoD4x-server executable are you...
As of now we are unable to find the cause for the crashes in the logs. We've been working on the 1.0 alpha for quite some time now and are...