dnqbob

Results 63 issues of dnqbob

Supersedes #21010, with more complex options and acceptable perf. There are more: -- You can set order to move close to target. (Hack: don't have to be Move order) --...

PR: Rebase me!

## About IssueOrderToBot and ExternalBotOrdersManager: The idea is: 1. When actors with `IssueOrderToBot` have certain condition, it can use `IssueOrderToBot` to **request bot player to give it an order**. (it...

Fix #21027. ~~Not tested but I think this is the right place to fix.~~ Tested. Harvester return to previous normal behavior.

PR: Unaddressed comment(s)

`GrantExternalConditionWarhead` which has a small range has problem on applying to building. Use CA for example: ![bug2](https://github.com/OpenRA/OpenRA/assets/13763394/48351246-a90e-4bd8-a3d4-83766b8f7700) What we expect is: ![improve3](https://github.com/OpenRA/OpenRA/assets/13763394/871bd68f-323e-447c-9357-62561ed44639)

Bug

Testcase: use https://github.com/ABrandau/Shattered-Paradise-SDK/commit/368813f870745f58720ba646eaa14682d578ac97 (engine version 0741439dd6face978a46bf3b0e7a3e4f363280b2) 1. Choose map with cliffs 2. Use Mutant faction, build Queens 3. Make the queen spawn egg on cliff, wait for hatching 4. Build...

Bug
Performance

![cloak effect](https://github.com/OpenRA/OpenRA/assets/13763394/ed28f000-8658-47fb-9967-f5937803d6a3) Give better support for 3rd party mod.

Fix #20948 ## The 1st & 2nd commit: fix unit endlessly pathfinding when stuck on enclosed immovable actors before: ![pathfinding-lag](https://github.com/OpenRA/OpenRA/assets/13763394/dc665e8a-88d8-4b7c-a258-da205c7f75bc) after: ![fix](https://github.com/OpenRA/OpenRA/assets/13763394/167e059b-3d5c-44fa-82a4-5a6ca3c6087f) Note: All 2 tests make stuck units attack...

PR: Changes requested
PR: Rebase me!

~~[minelayer-test.zip](https://github.com/OpenRA/OpenRA/files/12848658/minelayer-test.zip)~~ [minelayer-test.zip](https://github.com/OpenRA/OpenRA/files/13259554/minelayer-test.zip) as test map.

PR: Conceptual concerns

This is a very impotant feature for ion storm weather making in TS mission. I personally don't want to make the WorldActor exposed directly to user becuase it is an...

Idea/Wishlist

![lag](https://github.com/OpenRA/OpenRA/assets/13763394/6fdd7c8f-5a7a-4c2e-8ad7-7dbd5dfce084) You can simply reproduce this bug by using units enclosed by laser fence to attack somewhere un reachable.

Bug
Performance
Pathfinding