Dan Field

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Yeah, there's a bug here for sure. Taking a look.

Ok. So I can definitely fix the whole "stroke opacity is getting ignored" part, but be aware that strokes and fills get composited individually and the opacity will be multiplicative...

If you want it uniform just remove the stroke attribute(s)

This is a bug in the mask optimizer.

Hm. Maybe it is not a bug in the masking optimizer, but it is a bug in mask handling...

Yeah, the `mask-type` is not being processed correctly in this library.

This needs a bit of thinking about how to properly apply masks that I'm not going to have time for soon. I'm open to a PR to fix this, but...

@jonahwilliams these appear to be the pipeline blends...?