rgl
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Drop FTGL and use pango and freetype directly.
FTGL appears to be unsupported lately. Switch to doing our own text handling using pango and freetype, e.g. following this description: https://en.wikibooks.org/wiki/OpenGL_Programming/Modern_OpenGL_Tutorial_Text_Rendering_01 .
This might allow us to drop XQuartz on Macs, and use glfw to do our loading and initialization.