trystero
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maximum connections, full mesh vs partial mesh
what is the maximum connections we can have?
webrtc will not be able to handle too many connections at the same time since you have to connect to each peer separately, lots of usage of resource.
there is "partial mesh" where you forward data to your peers, so if you are indirectly connected with a common peer, then the data and messages still gets sent across the network.
like this https://github.com/lazorfuzz/liowebrtc or https://github.com/geut/discovery-swarm-webrtc
any thoughts on this or scalability? do we know around how many connections trystero can do, is there any maximum limit we know of with trystero?