Damien Seguin
Damien Seguin
Nope, couldn't find a workaround.
EXT_sRGB would be WebGL2 only, as there are issues with mipmap generation in WebGL 1: https://github.com/mrdoob/three.js/issues/22483 PS: [WebGPU](https://gpuweb.github.io/gpuweb/#texture-formats) has `-srgb` suffix
It's also confusing when exporting both default export and named exports.
Should we add this as in ctx.capabilities?