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MSDHADOW_USE_PASCAL in shadow.mk

Open ungil opened this issue 8 years ago • 2 comments

I may be missing something (please ignore the report in that case) but it seems that there is a typo in the makefile file shadow.mk, where the variable MSHADOW_USE_PASCAL is mis-spelled MSDHADOW_USE_PASCAL

% grep -r USE_PASCAL . ./make/mshadow.mk:# Set MSDHADOW_USE_PASCAL to one to enable nvidia pascal gpu features. ./make/mshadow.mk:MSHADOW_CFLAGS += -DMSDHADOW_USE_PASCAL=0 ./mshadow/dot_engine-inl.h:#if MSHADOW_USE_PASCAL == 1 ./mshadow/dot_engine-inl.h:#endif // MSHADOW_USE_PASCAL == 1

ungil avatar Dec 05 '16 20:12 ungil

This should have been fixed in https://github.com/dmlc/mshadow/pull/211

Please close it.

thirdwing avatar Dec 24 '17 02:12 thirdwing

This code base has been donated to the Apache MXNet project per #373, and repo is deprecated. Future development and issue tracking should continue in Apache MXNet.

szha avatar Aug 04 '19 00:08 szha