David Mauro
David Mauro
Determining if two keys are pressed "at the same time" is a can of worms I don't want to deal with because it means introducing arbitrary buffer times that would...
There isn't currently any way to do that with Keypress. Sorry :(
No, seems like a completely reasonable request though. Should be relatively easy too.
It's hard to say without seeing the other combos, but it sounds like you're probably bumping into this specific detail of `is_solitary`: ``` When we set is_exclusive to true, we...
Yeah, the crux of the problem is, with the way the system is built, when the player presses `ALT+1`, we're then either a) waiting for `CTRL` to also be pressed...
I honestly don't know if it's a solvable problem, but I would love to find out and make it easy for people to add support for different language keyboards.
The top comment here is probably relevant to this conversation: https://news.ycombinator.com/item?id=6464138
It's not so much an issue of how to map the different possible keyboards, but afaik there is no way to tell how a user's keyboard is mapped. Of course...