aframe-motion-capture-components
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Capture entity motions and replay them on other entities
Tested http://swimminglessonsformodernlife.com/aframe-motion-capture-components/examples/animationTool.html on Nightly and even though the path is being drawn after pressing the trigger button upon release the ghosts do not move. PS: "A Saturday Night" works on...
E.g. https://hazardu5.github.io/jBow/?avatar-recording=recording-jbow.json The recording will play if pressing the `p` key though. Has autoplay been disabled by default?
Error: Uncaught TypeError: Cannot read property 'removeComponent' of null .../aframe-motion-capture-components/src/components/avatar-replayer.js:218:0 I'm getting this error in test cleanup when using `avatar-replayer`, and it is reproducible in your replay.html example by calling...
``` ----------- | ( - ) ( - ) | | - | ----------- ```
Either shortcut is not working or I can't find it in the README. I remember it was `q` or `tab`.
Lots of stuttering. Need to pause the look-controls when replaying immediately after the recording. Works fine after reload.
This would allow you to save a recording at any time. On subsequent reloads and by other people checking out the page. Previously a part of https://github.com/dmarcos/aframe-motion-capture-components/pull/12
For desktop + Cardboard to: - Do quick desktop testing of the motion capture system. - Test fallbacks (e.g., desktop-mode shooting in a-blast).
i'm a newer to js and a-frame. i want to capture the controller's input with [email protected] and "webxr api emulator". i notice the problem of the component:  i tested...
I completely forgot I started to update the repo to aframe 1.4.2 in May 2023. I don't remember where I was in the update of the examples or what changes...