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Package and build management system for D
### How to reproduce? `"targetType": "staticLibraryBundle"` ### Expected Behavior It will compile all the dependencies as if it were an executable or a dynamic library, but it will output a...
It looks as if dub doesn't try to re-fetch/extract a package the next time after a previous run failed to fetch/extract that package. We've seen this behavior in at least...
fix #2618 - `dub run` with targetType none fails with assert error instead of proper error message
This only broke before in debug builds of dub / dub builds with asserts enabled. Luckily no functionality or logic needs to be changed, it's just a case of moving...
### System information - **dub version**: 1.31.1 - **OS Platform and distribution**: MacOS 12.6 Monterey - **compiler version**: 2.102.1 ### Bug Description I'm trying to pull my libraries using targetType...
This is the only thing inside of dub itself that could improve build times that I have found so far. I'll wait on ldc's --ftime-trace improvements that include CTFE before...
### System information - **dub version**: 1.28.0 - **OS Platform and distribution**: Windows 10 ### Bug Description When stringImportPath is on dub.json, it always recompile the project, no matter if...
in a large program I'm trying to figure out which dependency produced `-L-lsasl2` which is in the final linking stage (that fails); ideally it would show a dependency path: `current=>dependency1=>dependency2=>sasl2`...
### System information - **dub version**: `DUB version 1.31.1, built on Feb 15 2023` - **OS Platform and distribution**: (Fedora: `Linux xps 6.1.10-200.fc37.x86_64 #1 SMP PREEMPT_DYNAMIC Mon Feb 6 23:56:48...
Hi, This changes make the VisualD solution always generated with debug, release and unittest modes. Any Visual Studio should expect that as every c++ projects comes with debug and release...
I'm separating tangential comments from issue #533 into a new issue. @MartinNowak proposed combining `dub init` with a `git init` call. @s-ludwig proposed an --init-repo switch and adding it to...